In the coming decade, video entertainment will bring to life the creations of many more—and more diverse—storytellers across an expanding range of formats and channels.
Corporate VP and head of gaming, Microsoft
“Theworkthatwe’redoing—democratizingdevelopmenttools,makingitpossibleforpeopletoplayandexperiencemorestoriesandgames—haslimitlessimpactonwhatoursocietywillbecome.IwantmychildrentowalkintoaworldthatisdifferentthantheonethatIwalkedinto,asIwantthesameforyours.”
President and CEO, Starz
“You’restartingtoseethistoday:astechnologyshrinkstheworld,it’sreallybecomingoneglobalmarketplaceforcontent.SoIthinkyou’llhave,by2030,contentwithoutborders,sotospeak.You’llhavecontentthatwillcomefromanypartoftheworldthatwillbeavailabletoconsumersallovertheworld.”
Director, MIT Center for Constructive Communication
“Itseemslikewe’reonapathtowardsakindofculturalfragmentationthatisunstoppable.TherewillbestoriesandformsofentertainmentthatmaybeintheEnglishlanguagebutincomprehensibleacrossgroups—akindof‘insidespeak.’That’sonepossibilitynineyearsout.”
Film and TV producer
“Ihopethat,in2030,theprocessofgoingtoafilmbecomesevenmorecommunal,moreofahub,andmoreofacommunity—becauseIthinkthemorewebecomedevice-heavy,themoredisconnectedwebecome.AndIthinkthatstorytellingisaboutgeneratingempathy.”